Mission by EL OSO

| Map Name:
|
The Keep |
| Mission Name:
|
Frigid Keep |
| Location:
|
Spitzbergen, Norway |
| Date: |
October 20, 2010 |
| Time:
|
1600 |
| Weather: |
Snow |
Objectives:
-
Neutralize Northern Bunker
-
Neutralize Southern Bunker
-
Locate and Secure Intel
-
Capture Russian Officer
Briefing:
Good Afternoon Gentlemen,
That was a job well done the night before last.
We've picked up enemy troop movements near an old castle on the
southern coast of Spitzbergen. The castle has a long history and was
built during the middle ages. Prior to World War 2 it was renovated
as a local tourist attraction. The building was suspected to be
abandoned until the recent outbreak of hostilities. This castle is
high up in the mountains near the coast and a small Norwegian
village. Intel was able to pick up some information from locals in
the area that has confirmed activity at the castle. Yesterday, a
break in the weather allowed a satellite to fly overhead and take
pictures. From the photos we picked up a couple of fortified bunkers
flanking the only entrance.
You'll be inserted to the south of the castle under
the cover of dusk. Your first task is to neutralize the bunkers
flanking the entrance. The next task is to infiltrate the complex
and secure some intelligence documents. The exact location of the
documents within the castle is unknown, so you will have to search
for them. Finally, you will have to capture Bogdnanov's intelligence
officer. A Norwegian agent was inserted in to the local population.
He has confirmed the presence of Bogdnanov's Intel officer.
Officials in Washington along with Norwegian authorities have
confirmed that there is a nuclear warhead that can't be accounted
for. It is imperative that you bring him in alive for interrogation.
Cinemas:
There is an insertion cinema giving a recon view of
the area.
Once the mission objectives are completed there is a
cinema of a UH-60 retrieving the ghosts.
Encounter Areas:
A - Insertion Zone in the south western portion of
the map.
B - This zone spawns two snowmobiles on patrol that
will move towards the bridge crossing. If the player moves on the
north side of the large rock, the snowmobiles come from the south
east. If the player moves on the south side of the large rock, the
snowmobiles come from the north east.
C - A small patrol roams this area. The size of the
force depends on the difficulty level selected.
D - A small patrol roams this area. The size of the
force depends on the difficulty level selected.
E - A small patrol roams this area. The size of the
force depends on the difficulty level selected.
F - A small patrol roams this area. The size of the
force depends on the difficulty level selected.
G - There are two fixed machine guns in this bunker
covering the approach to the castle from the south or east. There
is a sniper in the bunker and two soldiers covering the rear
entrance of the fortification. In the event that one or both of the
machine gunners is killed one of the rear guards is assigned to man
the machine gun.
H - There are two fixed machine guns in this bunker
covering the approach to the castle from the south or east. There
is a sniper in the bunker and two soldiers covering the rear
entrance of the fortification. In the event that one or both of the
machine gunners is killed one of the rear guards is assigned to man
the machine gun.
I - Main entrance to the castle. There are snipers
on the ramparts guarding the approach. Upon entering the castle,
the location of the officer and intel documents are randomly
determined to be populated in one or two of the rear rooms in the
back of the castle.
J - The back of the castle where the officer and
intel documents are randomly placed.
K - This is the extraction zone. The escort of the
officer is completed here while the player awaits pick up.
| |
Recruit
(Easy) |
Veteran
(Medium) |
Elite
(Hard) |
|
Total Actors: |
32 |
56 |
75 |
|
Friendlies: |
0 |
0 |
0 |
|
Enemies: |
32 |
56 |
75 |
|
Neutrals: |
0 |
0 |
0 |
| |
|
|
|
|
Total Vehicles: |
3 |
3 |
3 |
|
Friendly: |
1 |
1 |
1 |
|
Enemy: |
2 |
2 |
2 |
|
Neutral: |
0 |
0 |
0 |
-
Neutralize Northern Bunker
This objective is completed when the northern
bunker guards are eliminated.
-
Neutralize Southern Bunker
This objective is completed when the southern
bunker guards are eliminated.
-
Locate and Secure Intel
There are four rooms on the upper floor in the
back of the castle. The intel documents are randomly placed with
guards into one of those rooms upon entering the castle. To
secure this objective the player must kill the guards and enter
the zone.
-
Capture Russian Officer
There are four rooms on the upper floor in the
back of the castle. The Russian officer and his cohorts are
randomly placed into one of those rooms upon entering the castle.
To secure this objective the player must kill the guards and bump
into the officer. The officer will remain hostile until his
escorts are eliminated. Do not kill the officer.
Failure Conditions:
The Russian officer is killed prior to being
escorted to the extraction zone.
Team members are all killed before objectives are
complete.
|