Mission by EL OSO

| Map Name:
|
The Ship |
| Mission Name:
|
Icebreaker |
| Location:
|
Spitzbergen, Norway |
| Date: |
October 12, 2010 |
| Time:
|
0200 |
| Weather: |
Clear (Night) |
Objectives:
-
Rendezvous with the Norwegian Forces
-
Disrupt Russian Transports
-
Inspect Ship's cargo hold
-
Secure the ship's bridge
-
Investigate the shack
Briefing:
Good evening Gentlemen,
That was quite a piece of work you accomplished at
the radar site, but we are not out of the cold just yet. General
Bogdnanov managed to escape our grasp just before we arrived.
Regrettably, it also appears that his forces confiscated information
leading to the location of the nuclear warheads. Our Intel sources
have informed us that the rogue Russian forces have managed to
hijack a merchant vessel on 10 January. She goes by the name,
"Ternen" and was considered missing until just a few hours ago. The
cloud cover over the island lifted just enough for our satellites to
get a lock on her position. Luck would have it that she is stuck in
the ice just off the coast.
We need to board that ship and retrieve the warheads
before it is too late. It is apparent that this Bogdnanov has his
own private agenda and a small army at his side. We must fear the
worst if he gets these weapons into a safe haven. Images display
vehicles around the ship and it appears that they are unloading
cargo. Operatives from Norwegian Special Forces are holding a
briefing in an abandoned building just to the east of the ship's
position. We are scheduled to rendezvous with them for further Intel
and to discuss a course of action. Time is of the essence.
Cinemas:
There is a lengthy insertion cinema of a BMP
advancing on and eliminating the Norwegian garrison followed by the
player platoon descending onto the insertion zone via a UH-60.
Once the mission objectives are completed there is a
cinema of the UH-60 returning to extract the player's platoon.
Encounter Areas:
A - Insertion Zone on the Hilltop in the north
eastern section of the map. At this point the player platoon is
alerted that communications have been lost with the Norwegians and
are reassigned a new plan to investigate the shack where they had
their headquarters set up.
B - The shack where the Norwegians were killed. The
player is instructed to secure the shack and once secured the first
objective is completed.
C - The Ship's cargo hold. There is a team guarding
the hold where the suspected nuclear warheads are stored.
D - Ship's bridge and their defenders. There is a
lunatic with a RPG on the bridge guarding its only entrance. The
size of the force varies depending on the difficulty level selected.
E - A truck and a jeep are here that are currently
being loaded with something from the ship. They will be assigned a
plan to escape the area upon detection of the player.
F - A small force patrolling the outskirts. The size
of the force varies depending on the difficulty level selected.
G - A small force patrolling the outskirts. The size
of the force varies depending on the difficulty level selected.
H - A small force patrolling the outskirts. The size
of the force varies depending on the difficulty level selected.
I - Up to four snowmobiles with crews will race upon
the player soon after the player moves towards the ship on the ice.
They will dismount and attack after their run. The size of this
force depends on the difficulty level selected.
J - Extraction Zone. The Helicopter will land here
and retrieve the player upon completion of the mission.
There are several enemy soldiers in the ship on the
various decks that do not have to be killed. They are there as
cannon fodder. In addition, once the ship is secured and orders are
received, there are some patrols that appear on the hilltop near the
extraction zone. Players will need to be on their toes.
| |
Recruit
(Easy) |
Veteran
(Medium) |
Elite
(Hard) |
|
Total Actors: |
41 |
58 |
65 |
|
Friendlies: |
4 |
4 |
4 |
|
Enemies: |
37 |
54 |
61 |
|
Neutrals: |
0 |
0 |
0 |
| |
|
|
|
|
Total Vehicles: |
5 |
7 |
8 |
|
Friendly: |
1 |
1 |
1 |
|
Enemy: |
4 |
6 |
7 |
|
Neutral: |
0 |
0 |
0 |
-
Rendezvous with the Norwegian Forces
This objective can't be completed. It is added
only to set up the story that is told in the cinematic. It is
replaced with objective 5 immediately after the mission starts.
-
Disrupt Russian Transports
There are three ways to disrupt the Russian
Transports. One is to use AT Rockets, Two is to shoot their
drivers, and Three is to shoot the tires out. You will still
have to kill the drivers to complete the objective if the last
method is achieved due to scripting limitations. It will,
however, prevent the mission from failing.
-
Inspect Ship's cargo hold
Kill the force in the cargo hold to secure this
objective.
-
Secure the ship's bridge
Kill the enemy guards on the bridge to complete
this objective.
-
Investigate the shack
Enter both floors of the building to secure this
area and complete the objective.
-
Reach the Extraction Zone
Bring all surviving members here to finish the
mission..
Note that the 6th objective is not listed but is
required to end the mission.
Failure Conditions:
The Russian transports reach the southern edge of
the ice.
Team members are all killed before objectives are
complete.
|