Frostbite - Icebreaker

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Frostbite  - FB02 Icebreaker

 

Mission by EL OSO

Map Name: The Ship
Mission Name: Icebreaker
Location: Spitzbergen, Norway
Date: October 12, 2010
Time:  0200
Weather: Clear (Night)

 

Objectives:

  1. Rendezvous with the Norwegian Forces

  2. Disrupt Russian Transports

  3. Inspect Ship's cargo hold

  4. Secure the ship's bridge

  5. Investigate the shack

Briefing:

Good evening Gentlemen,

That was quite a piece of work you accomplished at the radar site, but we are not out of the cold just yet. General Bogdnanov managed to escape our grasp just before we arrived. Regrettably, it also appears that his forces confiscated information leading to the location of the nuclear warheads. Our Intel sources have informed us that the rogue Russian forces have managed to hijack a merchant vessel on 10 January. She goes by the name, "Ternen" and was considered missing until just a few hours ago. The cloud cover over the island lifted just enough for our satellites to get a lock on her position. Luck would have it that she is stuck in the ice just off the coast.

We need to board that ship and retrieve the warheads before it is too late. It is apparent that this Bogdnanov has his own private agenda and a small army at his side. We must fear the worst if he gets these weapons into a safe haven. Images display vehicles around the ship and it appears that they are unloading cargo. Operatives from Norwegian Special Forces are holding a briefing in an abandoned building just to the east of the ship's position. We are scheduled to rendezvous with them for further Intel and to discuss a course of action. Time is of the essence.

Cinemas:

There is a lengthy insertion cinema of a BMP advancing on and eliminating the Norwegian garrison followed by the player platoon descending onto the insertion zone via a UH-60.

Once the mission objectives are completed there is a cinema of the UH-60 returning to extract the player's platoon.

Encounter Areas:

A - Insertion Zone on the Hilltop in the north eastern section of the map.  At this point the player platoon is alerted that communications have been lost with the Norwegians and are reassigned a new plan to investigate the shack where they had their headquarters set up.

B - The shack where the Norwegians were killed.  The player is instructed to secure the shack and once secured the first objective is completed.

C - The Ship's cargo hold.  There is a team guarding the hold where the suspected nuclear warheads are stored.

D - Ship's bridge and their defenders.  There is a lunatic with a RPG on the bridge guarding its only entrance. The size of the force varies depending on the difficulty level selected.

E - A truck and a jeep are here that are currently being loaded with something from the ship.  They will be assigned a plan to escape the area upon detection of the player.

F - A small force patrolling the outskirts. The size of the force varies depending on the difficulty level selected.

G - A small force patrolling the outskirts. The size of the force varies depending on the difficulty level selected.

H - A small force patrolling the outskirts. The size of the force varies depending on the difficulty level selected.

I - Up to four snowmobiles with crews will race upon the player soon after the player moves towards the ship on the ice.  They will dismount and attack after their run.  The size of this force depends on the difficulty level selected.

J - Extraction Zone.  The Helicopter will land here and retrieve the player upon completion of the mission.

There are several enemy soldiers in the ship on the various decks that do not have to be killed. They are there as cannon fodder.  In addition, once the ship is secured and orders are received, there are some patrols that appear on the hilltop near the extraction zone.  Players will need to be on their toes.

  Recruit (Easy) Veteran (Medium) Elite (Hard)
Total Actors: 41 58 65
Friendlies: 4 4 4
Enemies: 37 54 61
Neutrals: 0 0 0
       
Total Vehicles: 5 7 8
Friendly: 1 1 1
Enemy: 4 6 7
Neutral: 0 0 0
  1. Rendezvous with the Norwegian Forces

    This objective can't be completed.  It is added only to set up the story that is told in the cinematic.  It is replaced with objective 5 immediately after the mission starts.

  2. Disrupt Russian Transports

    There are three ways to disrupt the Russian Transports. One is to use AT Rockets, Two is to shoot their drivers, and Three is to shoot the tires out.  You will still have to kill the drivers to complete the objective if the last method is achieved due to scripting limitations.  It will, however, prevent the mission from failing.

  3. Inspect Ship's cargo hold

    Kill the force in the cargo hold to secure this objective.

  4. Secure the ship's bridge

    Kill the enemy guards on the bridge to complete this objective.

  5. Investigate the shack

    Enter both floors of the building to secure this area and complete the objective.

  6. Reach the Extraction Zone

    Bring all surviving members here to finish the mission..

Note that the 6th objective is not listed but is required to end the mission.

Failure Conditions:

The Russian transports reach the southern edge of the ice.

Team members are all killed before objectives are complete.