|
CREDITS TO CAST
I met Neutron last year while he was in search of
a scripter for the Radar Base map. We discussed the
possibilities and the mod grew from there. He gets the credit
for the majority of the level designs. He built the following
maps: Radar Base, The Ship, Underground Facility, Damaged
Radar Base, Airport, Bunkers, & Slopes. Neutron also gets
credit for all of the menu screens, the intro movie, and the
music selection. He was also instrumental in co-design of the
campaign and background story.
I get the credit for lead in production of the mod.
My responsibilities included campaign design and scripting. I am
also responsible for the creation of all the new vehicles and two
map levels. I designed the Keep and the MP map, Winter Wilderness.
I also get the credit for the outro movie.
Bajabravo supplied us with 90% of the character
models and skins. He is responsible for the Ghosts, the Russians,
the Norwegians, the Canadians, & 8 of the Specialists. He also
supplied us with the proper permission to use the weapon content
from Sabre Teams. He also designed the white skinned snowmobile,
blackhawk, and M24 sniper rifle.
Sleeper was the late in coming on board for the
project. He created the Blue Ghost map level, 4 Specialist skins,
the MP Sniper skin for the Russians. He is also responsible for re
texturing of items in the mod and a lot of the grunt work.
Mike supplied us with the Walther 2000 sniper rifle
and the Fort Map. A lot of you may remember it being called GR
Bunkers from around a year ago. I gave it a face lift and fixed it
up for you to play in game.
Piccolo gets the credit for most of the weapons that
appear in the game. Anything that isn't mentioned under someone
else's name was made by him.
Don Miguel created the launcher application and
offered tons of advice on how to set up the internal components of
this mod. He was also key in breaking every mission that I made.
Wolfsong created the AG3 model and the Minimi.
Harntrox was kind enough to supply us with all of the
extra custom game types that appear in the mod.
Caramon352 was responsible for the skins on the M113
models.
Raven made a few textures for the first map in the mod
and is responsible for introducing me to Neutron.
Ransome, Suicide Commando, Fusaki, Spenis, Cowboy, as
well as many of the designers provided invaluable criticism and
observations during playtesting.
If it wasn't for this company, Frostbite wouldn't have
been here. A big thanks to these guys for making such a great game.
Piggyson was very helpful
with a lot of technicalities along the way.
|